Safety
What is in our games, and what isn't.
Welcome to the Cubic Frog® world!
Thank you for choosing our games for your children. If you've arrived here from one of our games, we're happy you're here.
Since 2010, Cubic Frog® has been creating educational games that encourage children to explore, experiment, and learn through play.
Over the years, our games have reached millions of families around the world, and every new generation of children inspires us to keep creating and improving.
We believe children deserve thoughtful, well-designed experiences that respect their curiosity, imagination, and ability to learn independently.
We'd love to hear from you. Tell us what your children enjoy, share your ideas, or let us know what we could improve. Your feedback helps us make better games and create new learning experiences.
Let's stay connected.
Every Cubic Frog® game begins with the same principles: age-appropriate activities, clear interactions, respect for children's attention, and learning built into the design from the beginning.
We build the kind of games we would want our own children to play.
Children don't need the world to be more exciting. The world is already exciting.
A recipe can become a lesson. A map can become an adventure. A new language, a different culture, or a simple trip to the airport can become something a child remembers for years.
That's why many of our games are inspired by everyday life. We believe children learn best when they understand the world around them, not just imaginary worlds.
Technology should support childhood, not compete with it.
Every child develops differently. Age recommendations are a useful starting point, but they shouldn't be the only thing you consider.
Look at what your child is curious about, what they can already do independently, and what they're beginning to explore.
A good game should offer enough challenge to keep a child interested without making them frustrated. It should encourage curiosity, experimentation, repetition, and discovery.
And digital learning doesn't need to stay on the screen.
If a child learns about cooking in a game, cook something together. If they discover a new city, find it on a map. If they learn a new word, use it during the day.
The best educational experiences create connections between what children see on a screen and the world they experience around them.
Teachers have been part of the Cubic Frog® community for many years. Through our Teacher Appreciation Program, eligible educators can request complimentary access to selected games.
In return, we ask participating teachers to share their experience with us: what worked well, what their students enjoyed, and what we could improve.
Your feedback helps us create better educational experiences for children and better understand how our games are used in real classrooms.
Tell us a little about your classroom and which games you'd like to try. Contact us for current eligibility and available access.
What is in our games, and what isn't.
First games for little hands, from about 18 months.
Match games to your lesson, for the classroom or homeschool.
Easy games to share during a visit.
Every Cubic Frog® app has a parental gate, so children can't reach purchases on their own. You can also turn on Ask to Buy or purchase restrictions in your device settings.
Look for no outside ads, a clear privacy policy, purchases that a child can't make alone, and activities that fit your child's age. Then play it together first. Cubic Frog® apps have no third-party ads, use a parental gate, and don't collect data from children. EduKitty Preschool is a gentle place to start.
Watch what your child is doing. Good educational play has them thinking, choosing, solving and creating, rather than simply watching. In EduKidsRoom, for example, children sort, match, count and solve shape puzzles using everyday objects.
Many activities use simple touch and spoken guidance, but we recommend playing the first session together. EduKitty Preschool has three skill levels, so you can set a suitable starting point.
Our illustrations are intentionally simple, and every color, sound and animation has a purpose. Children respond differently, so watch how yours feels when the game ends. Every game should complement play, books and time with people.
That depends on your child and family, and your pediatrician is the best guide. We think what fills the time matters. Read Screen Time Is Not the Problem. What Fills It Is.
Thoughtfully designed games can give children opportunities to practice recognizing patterns, sorting objects, counting, identifying letters, remembering information, and solving simple problems.
Teachers can use relevant activities as part of classroom learning, small-group exploration, or independent learning stations. Games should complement, rather than replace, hands-on activities and interaction with teachers and classmates.
Connect an activity to something children can see or do in everyday life. After exploring flags, look for flags in books. After a food activity, talk about ingredients. After a city activity, find the destination on a map.
Many Cubic Frog® activities use visual instructions, spoken guidance, and simple touch interactions, allowing young children to participate before they can read independently.
No. Age ranges are guidelines, not rules. Children develop different skills at different times. One child may be advanced in numbers while another is more interested in language, music, creativity, or problem solving. Pay attention to your child's interests and how they respond to the activities.
Look beyond whether a game simply calls itself educational. Consider what your child is actually doing while playing. Are they thinking, making choices, solving problems, practicing a skill, discovering something about the world, or creating something? Good educational play should give children an active role rather than simply asking them to watch.
Easy isn't always bad. Young children learn through repetition, and returning to familiar activities can build confidence and understanding. If your child is consistently completing everything without thinking or losing interest, it may be time to introduce something more challenging.
A little challenge can be valuable. Constant frustration isn't. Try playing together first. Sometimes children simply need to understand what an activity is asking them to do. If they continue to struggle or lose interest, leave it and come back later.
Repetition is an important part of early learning. Adults may become bored seeing the same activity again, but children often use repetition to practice skills, understand patterns, build memory, and gain confidence.
Playing together can be a wonderful opportunity to talk, ask questions, and connect something in the game to real life. Independent play also has value. Let your child's needs and interests guide how much help you offer.
No, and we don't think they should. Children need to move, build, draw, talk, imagine, play outside, interact with other people, and experience the real world. Technology is one learning tool among many.
Cubic Frog® has a Teacher Appreciation Program intended to support eligible educators. Teachers can contact us to ask about current eligibility and available complimentary access to selected games.
Yes. We welcome thoughtful suggestions about learning activities, accessibility, and ways to improve the experience for children.
Visit Contact & Support with your question and the name of the game.
If you arrived here from one of our apps because you need help, we're here for you.
You can find information about purchases, subscriptions, restoring access, technical issues, and other common questions in Contact & Support.
Some of our best improvements have come from parents, grandparents, teachers, and creators who simply took the time to share an idea.
If you'd like to help us shape future games, we'd love to hear from you. Share feedback and ideas, test upcoming features, create educational or family content, or join our collaboration program.
We review every application personally because we're looking for people who genuinely share our values, not just large audiences.
Each month, we celebrate a different group of people who make children's lives brighter, with stories and a changing selection of complimentary games.
Cubic Frog® began in 2010 as a independent studio with a simple idea: make educational games that children genuinely enjoy and families can trust.
That idea still guides every product we create.
Thank you for trusting Cubic Frog® to be part of your child's world.
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